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Action Razz

Limit Mixedmedium2–8 players

Objective

Win chips by making the best (lowest) 5-card hand from seven cards dealt, with the added requirement of holding at least one face card (J, Q, or K) somewhere in your seven-card hand. Aces are always low. Straights and flushes do not count against the hand.

The Basics

Action Razz follows the same rules as standard Razz in all respects, with one additional qualifier: at showdown, a player must hold at least one jack, queen, or king among their seven cards to have a qualifying hand. The face card does not need to be part of the five-card low hand — it only needs to be present. If no player holds a qualifying hand, the pot is awarded to the best 5-card low regardless.

Setup

No blinds. Each player antes before the hand. Each player is dealt two hole cards face down and one card face up (third street). The player with the highest exposed card posts the bring-in. In the event of a tie, suit determines order (spades > hearts > diamonds > clubs).

Betting Rounds

  1. Third Street — 2 down, 1 up. Highest upcard posts the bring-in. Action proceeds clockwise.
  2. Fourth Street — One card dealt face up. Player with the best (lowest) exposed hand acts first.
  3. Fifth Street — One card dealt face up. Same action order. Big bet applies from here.
  4. Sixth Street — One card dealt face up. Same action order.
  5. Seventh Street — Final card dealt face down. Same action order.

Bet Sizing

Key Rules

Common Mistakes

At the Table

Seven cards dealt (3 down, 4 up). Standard Razz rules apply. At showdown, must hold at least one J, Q, or K in your seven cards to qualify. Best qualifying low wins; if none qualify, best low wins outright.