Razzdugi
Objective
Win chips by holding the best 5-card Razz low hand, the best 4-card Badugi hand, or both at showdown. The pot splits between the two directions. A single player may scoop by winning both halves.
The Basics
Razzdugi is a stud split-pot game combining Razz and Badugi. It is dealt identically to standard Razz — seven cards over five streets, three face down and four face up. At showdown, the pot is split between the player with the best 5-card Razz low (any five of seven cards) and the player with the best 4-card Badugi hand (best four-card combination from all seven cards). Aces are always low in both directions.
Setup
No blinds. Each player antes before the hand. Each player is dealt two hole cards face down and one card face up (third street). The player with the highest exposed card posts the bring-in. In the event of a tie, suit determines order (spades > hearts > diamonds > clubs).
Betting Rounds
- Third Street — 2 down, 1 up. Highest upcard posts the bring-in. Action proceeds clockwise.
- Fourth Street — One card dealt face up. Player with the best (lowest) exposed Razz hand acts first.
- Fifth Street — One card dealt face up. Same action order. Big bet applies from here.
- Sixth Street — One card dealt face up. Same action order.
- Seventh Street — Final card dealt face down. Same action order.
Bet Sizing
- Third and fourth street use the small bet.
- Fifth, sixth, and seventh street use the big bet (2× small bet).
- Bring-in is a mandatory partial bet; the first player to act may complete to the full small bet.
- Maximum four bets per street in multi-way pots; unlimited heads-up.
- On fourth street, if a player's exposed cards pair, any player may optionally bet the big bet.
Key Rules
- The Razz half uses standard Razz hand rankings — any five of the seven cards, aces low, straights and flushes ignored. Best hand is A-2-3-4-5.
- The Badugi half uses the best 4-card combination from all seven cards — no two cards may share a suit or rank. Aces are low. More qualifying cards beats fewer; lowest high card wins among equal counts.
- Both hole cards and upcards are available for constructing both halves of the hand.
- If the deck runs short with many players remaining, the final card may be dealt as a single community card face up in the center.
Common Mistakes
- All seven cards — including all four upcards — are available for the Badugi half. Players are not limited to hole cards.
- Paired or same-suit cards are removed when evaluating the Badugi half, potentially reducing a hand to three or fewer qualifying cards.
- A three-card Badugi always loses to any four-card Badugi, regardless of ranks.
- The bring-in is posted by the highest upcard (worst Razz card), same as standard Razz.
At the Table
Seven cards dealt (3 down, 4 up). Pot splits: best 5-card Razz low from any five cards vs. best 4-card Badugi from any four cards. Aces low in both directions.